
Makrosm is my personal fictional world, as well as an upcoming collectible card game (CCG/TCG) for solo players. It plays as a narrative puzzle game, where you collect the memories of amnesiac protagonists in order to level them up.
As stats, gear, parties, and more persist between gameplay sessions, you find yourself establishing a new life for your characters in this liminal space between the walls of Makrosm.
Each party develops its own strengths and weaknesses in different areas. Put these to the test in prebuilt and custom game modes along the way.